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Answers about artwork, print areas, colors and quotes.

Decoration methods

Each product offers only the methods that suit it. Previews approximate the look; the notes say what is not simulated.

Fabric screen print
Cotton / poly fabric. Approximates ink sitting in the weave; does not simulate cracking, stretch or plastisol thickness.
Embroidery
Fabric. Satin-stitch texture is procedural. Real stitch direction, fills, puckering and digitizing are not simulated.
Ceramic sublimation print
Glazed ceramic. Glaze highlights are taken from the photo. Sublimation only works on light coatings; dark mugs need a different process.
Paper print
Uncoated / matte paper. Does not simulate paper stock, color profiles (CMYK) or bleed. Proof colors are screen colors only.
Plastic pad print
Molded plastic. Small-area process; fine detail and gradients are not reproducible in real pad printing.
Laser engraving (metal)
Stainless / coated metal. Single tone only. Engraving depth and brushed-grain direction are approximated from the photo.
Metallic foil stamp
Paperboard / leather. Foil shine is a fixed gradient, not a real environment reflection; it does not change with viewing angle.
Blind deboss
Paperboard / leather. Depth is a shading approximation; fine lines below ~1 mm will not deboss cleanly.
Dye sublimation
Polyester fabric / coated hard goods. Full color dyed into the surface; only works on polyester or polymer-coated, light-colored bases. Fold creases and dye migration are not simulated.
UV direct print
Coated metal / hard goods. Full color cured on the surface; white underbase, ink thickness and gloss level are approximated.
Heat transfer (DTF / vinyl)
Cotton / blends / some hard goods. Transfer film edge and slight gloss are approximated; stretch, wash wear and film texture are not simulated.

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